How to deal with inline asm functions in Phobos/druntime?

Johan Engelen via digitalmars-d-ldc digitalmars-d-ldc at puremagic.com
Wed Apr 8 05:37:29 PDT 2015


On Wednesday, 8 April 2015 at 11:09:48 UTC, Kai Nacke wrote:
>
> Look at the 'misplaced' else: Doing the addition in this way 
> you do not touch the original implementation. This makes 
> merging more easier. If you look closer at std.math, you see a 
> lot of 'wrong' formatting/spacing if version(LDC) is involved. 
> The goal here is to leave as much as possible of the original 
> source untouched.

Exactly!


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