Using the real target "real" type (cross compiling)
Kai Nacke via digitalmars-d-ldc
digitalmars-d-ldc at puremagic.com
Mon Jan 26 23:29:55 PST 2015
Hi Dan!
On Saturday, 24 January 2015 at 23:20:00 UTC, Dan Olson wrote:
> Kai, I got your longdouble2 branch merged into my local repo
> with iOS
> support. I did have to make a few additions to the
> ldc::longdouble
> class, probably due to my build env with different headers
> (MacOS SDK
> bundled with Xcode). I'll share the updates once the dust
> settles.
Really nice!
> Good news it that longdouble2 works and I get same unittest
> results as
> my exiting kludge to hardcode real to double (6 module
> unittests fail
> due to real value miscompare on my iPad mini). I think it is
> time for
> me to look closer at the failures: at least one is even
> documented that
> it only works for 80-bit reals. -- Dan
Yes, not all tests are implement for all floating point types.
Regards,
Kai
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