WebAssembly + Custom Runtime + Associative Arrays
    Remi 
    remigillig at gmail.com
       
    Tue Nov 10 18:24:03 UTC 2020
    
    
  
Hi all,
I've been trying to compile a game project to WebAssembly for a 
while. It had been going quite well but I'm hitting an issue with 
associative arrays now and I don't know if it's a compiler bug or 
something on my side.
I uploaded some code with a broken example here: 
https://github.com/speps/dwasmaa
If you clone it then run a HTTP server and navigate to index.htm, 
it will output the wrong message as described in the README.
If you compile+run it with `dub --arch=x86` it displays the 
correct message (sorry that arch only works in Windows for now as 
I'm not using the runtime and only hooked up Win32 API console 
output).
Anyway, where am I going wrong? Thanks.
- Remi Gillig.
    
    
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