Building macOS universal binaries

Serg Gini kornburn at yandex.ru
Mon Sep 7 07:48:33 UTC 2026


On Thursday, 3 September 2026 at 12:59:30 UTC, Piotr Fusik wrote:
>> targets), and then merge them via Apple's `lipo` tool: 
>> https://github.com/ldc-developers/ldc/blob/089b5820596c8a078f590b688375622c9fe8c8d5/.github/actions/merge-macos/action.yml#L35
>
> Thank you!

There was a nice talk about D code building for Steam.
But Erik covered the macOS building process in a lot of details
I recommend to check his talk and slides
https://github.com/ericyoondotcom/dconf-2026-talk/blob/main/slides.pdf


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