DMD compiler choking? [Woohoo!]
Regan Heath
regan at netwin.co.nz
Thu Apr 6 00:14:43 PDT 2006
On Thu, 6 Apr 2006 06:10:30 +0000 (UTC), Jeremy Gibson <jtgibson telus net
Jeremy_member at pathlink.com> wrote:
> Found the problem, and it was completely irrelevant to everything -- I
> had all
> of the environment variables set up correctly right from the very
> beginning.
>
> The problem? The object.d file in my project folder was overriding
> object.d in
> the Phobos directory. I renamed it to "gameobject.d" and everything
> works
> peachy-keen now.
>
> (I noticed this because after I uncommented some code in object.d, I
> started
> getting some errors in that file while I tried to compile the file
> test.d (which
> I posted) in the same folder. test.d does not import object.d at all, so
> something had to be automatically importing it. That's when it clicked.)
>
> This kind of name clash should probably be documented... =)
Ahh, of course. Yeah, at least one other person has had this exact same
problem.
At the very least it should be documented. The compiler could error on
compiling object.d, and/or refuse to create an object.o and/or refuse to
link/see any object.o which is not in the main directory.
(cross posted to bugs, not sure if it needs a bugzilla entry?)
Regan
More information about the Digitalmars-d-learn
mailing list