linker error: Previous Definition Different : _GL_VERTEX_ARRAY_EXT
Cris
central_p at hotmail.com
Tue Feb 28 22:43:54 PST 2006
I've found what causes that. I've compiled gl.d too. When I removed gl.d
The program compiles and links.
Is there any manual explaining the meaning of the linker and compiler
messages?
Cris wrote:
> .objs\Release\src\base\glee\glee_h.obj(glee_h) Offset 0C27AH Record
> Type 0091
> Error 1: Previous Definition Different : _GL_VERTEX_ARRAY_EXT
>
> What can cause this linker error?
>
> Previously I had all files in /src and I moved them in /src/base (with
> the already existing subdirectories).
> I had to add base. to all imports.
> Original:
> import glee.glee;
> import glee.glee_h;
>
> Now:
>
> import base.glee.glee;
> import base.glee.glee_h;
>
> etc.
>
> The program compiles but cannot link and multiple errors like the quoted
> one are issued when linking.
>
> As I see they are all about constants.
>
> Cris
More information about the Digitalmars-d-learn
mailing list