linker error: Previous Definition Different : _GL_VERTEX_ARRAY_EXT

Cris central_p at hotmail.com
Tue Feb 28 22:43:54 PST 2006


I've found what causes that. I've compiled gl.d too. When I removed gl.d 
  The program compiles and links.

Is there any manual explaining the meaning of the linker and compiler 
messages?

Cris wrote:
> .objs\Release\src\base\glee\glee_h.obj(glee_h)  Offset 0C27AH Record 
> Type 0091
>  Error 1: Previous Definition Different : _GL_VERTEX_ARRAY_EXT
> 
> What can cause this linker error?
> 
> Previously I had all files in /src and I moved them in /src/base (with 
> the already existing subdirectories).
> I had to add base. to all imports.
> Original:
> import glee.glee;
> import glee.glee_h;
> 
> Now:
> 
> import base.glee.glee;
> import base.glee.glee_h;
> 
> etc.
> 
> The program compiles but cannot link and multiple errors like the quoted 
>  one are issued when linking.
> 
> As I see they are all about constants.
> 
> Cris



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