arrays && functions && pointers
Jarrett Billingsley
kb3ctd2 at yahoo.com
Sun Jun 18 19:24:08 PDT 2006
"MM" <MM_member at pathlink.com> wrote in message
news:e74tk9$213l$1 at digitaldaemon.com...
> This is not slower? I ask this because this foo will be an excessively
> used
> function in the game loop ;)
No. All that's being passed to the function is a pointer to the array data
and the length. In C, you see all the pointer mechanics out in the open; in
D, it's implicit.
> btw. How do I reset all the data of a rectangular array?
> something like:
> tiles[][]=0;
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