modules && type inheritance?
MM
MM_member at pathlink.com
Mon Jun 26 16:31:41 PDT 2006
>"structures.d" will need to import anything that it needs, so find which
>derelict import defines GLubyte and add an import line for it in
>structures.d.
Adding
import derelict.opengl.gl;
did the trick :)
Note to self > Modules are no C Header files :D
thx.
Would you by chance know whether it is necessary/good programming to use the
opengl types iso D types? :)
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