I really think this used to work (like in C++) :
#class Class {}
#void main(){
# Class c;
# assert(c);
#}
With 1.0, I get an access violation in
_D9invariant12_d_invariantFC6ObjectZv, but why? I have to rewrite it as
assert(c !is null), but I don't recall having to do this before....
L.