C++/ D C struct2 D inner classes, C++ templates/D templates
BLS
nanali at nospam-wanadoo.fr
Thu Jul 26 08:06:20 PDT 2007
Hi :
it is about translating a C++ B+Tree algoritm into D.
Question No1 <g>
#include <algorithm>
#include <functional>
etc. and so on
*The C++* source looks like :
template <typename _Key, typename _Data,
typename _Value = std::pair<_Key, _Data>,
typename _Compare = std::less<_Key>,
typename _Traits = btree_default_map_traits<_Key, _Data>,
bool _Duplicates = false>
class bptree
{
public:
typedef _Key key_type;
//etc, and so on
private :
struct node
{
//contains somethink like
inline void initialize(const unsigned short l)
{
level = l;
slotuse = 0;
}
struct inner_node : public node
{
}
}
*IN D*, I would like to use adaptor classes instead of structs -> struct
inheritance
class BplusTtree(_Key, _Data, and so on, bool _Duplicates=false)
{
class node(){}
// and
class inner_node : node{}
}
Is this legal ?
No2 :
The code contains std::pairs, (for key, value pairs)
What is the fasted (execution-speed) way to implement this in D ?
No3 :
C++ *prepare_cast, static_cast* just cast(whatever) in D ?
Sorry for beeing so ignorant but I just have basic C++ knowhow, and I am
still learning about D templates. Many thanks in advance
Bjoern
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