Vectors and matrices in D
KlausO
oberhofer at users.sourceforge.net
Tue Mar 13 12:51:31 PDT 2007
Bill Baxter wrote:
>
> Some general suggestions:
> * Search the NG archives for "raytracer". There was a thread about a
> simple raytracer implementation in C++ and D and its performance in the
> two. There was code for a working raytracer that might be useful for
> you as an example, but also in the thread numerous performance issues
> were discussed, like for instance the cost passing Vec3 type structs
> around by value.
>
> * Look at helix for one way to implement vector/matrix classes.
> http://www.dsource.org/projects/helix
>
> --bb
There is also the Sol project on dsource which implements a raytracer.
See
http://www.dsource.org/projects/sol
and
http://www.mrshoe.org/projects/sol/
KlausO
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