Best way to compare primitive types
Jari-Matti Mäkelä
jmjmak at utu.fi.invalid
Tue May 8 05:13:05 PDT 2007
Let's say I want to write a wrapper around a primitive type (it could
possibly also be a class or struct, but that isn't necessary now). What's
the best way to do opCmp? I've seen there is TypeInfo.compare there
somewhere, but how does it work? I get
Error: this for compare needs to be type TypeInfo not type Foo *
Also, if it works, does it have performance problems? I read from the ng
archives that the compiler might not inline it.
Here's the stuff I'm writing:
struct Foo(T) {
T value;
// or maybe T opCmp(T other) for reals, floats etc.
// to handle NaN properly
int opCmp(T other) {
// I would like to do something like
// return builtin.opCmp(value, other.value);
// because there are so many special cases for
// the primitive types and it feels a bit stupid
// to reimplement the comparison in every wrapper
}
}
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