Something like derelict but for D 2.x and Phobos?

Bruno Medeiros brunodomedeiros+spam at com.gmail
Sat Nov 3 06:08:01 PDT 2007


Anders F Björklund wrote:
> Bruno Medeiros wrote:
> 
>> First, you have some variables named "ref" in OpenGL which doesn't 
>> work in D 1.x (unless you use the -v1 switch).
>> Second, and more importantly, you're still using the idiom:
>>   version (Windows)
>>     extern (Windows):
>>   else
>>     extern (C):
>> Which no longer works in D1.x.
> 
> I updated the code to use "ref_" and removed all extern(Windows) legacy.
> (Probably requires MinGW to build, but it could be considered a feature)
> 
> "Still using" is relative, the code was from 2005 and used to work then.
> Tested OK now on Mac OS X 10.4 with GDC 0.24 (~ DMD 1.020), at least...
> 
> --anders

There must be some issue with GDC then, because that simply does not 
compile with, for example, either DMD 1.018 or DMD 1.023.

-- 
Bruno Medeiros - MSc in CS/E student
http://www.prowiki.org/wiki4d/wiki.cgi?BrunoMedeiros#D


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