problem with ddoc

Hoenir mrmocool at gmx.de
Mon Nov 5 18:02:21 PST 2007


with the following code:
public:
	this(ref vec3 origin, ref vec3 direction, ref vec3 normal, int angle,
uint resx, uint resy)
	{
		m_pos = origin;
		m_orth = normal;
		m_vecf = direction;
		m_angle = G2R(angle);
		m_resx = resx;
		m_resy = resy;
	}
	uint	resx()			{return m_resx;}	/// resx property
	void	resx(uint rhs)	{m_resx=rhs;}		/// ditto
	uint	resy()			{return m_resy;}	/// resy property
	void	resy(uint rhs)	{m_resy=rhs;}		/// ditto
	abstract void InitRay(reell x, reell y, inout Ray ray); /// initialize 
a ray through (x,y) in the camera plane


I get the following documentation(using Candydoc):
this(ref vec3 origin, ref vec3 direction, ref vec3 normal, int angle,
uint resx, uint resy);
initialize a ray through (x,y) in the camera plane

uint resx ();
resx property

initialize a ray through (x,y) in the camera plane

initialize a ray through (x,y) in the camera plane

void resx (uint rhs);
ditto

initialize a ray through (x,y) in the camera plane

initialize a ray through (x,y) in the camera plane

uint resy ();
resy property

initialize a ray through (x,y) in the camera plane

initialize a ray through (x,y) in the camera plane

void resy (uint rhs);
ditto

initialize a ray through (x,y) in the camera plane

initialize a ray through (x,y) in the camera plane


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