problem with ddoc
Hoenir
mrmocool at gmx.de
Mon Nov 5 18:02:21 PST 2007
with the following code:
public:
this(ref vec3 origin, ref vec3 direction, ref vec3 normal, int angle,
uint resx, uint resy)
{
m_pos = origin;
m_orth = normal;
m_vecf = direction;
m_angle = G2R(angle);
m_resx = resx;
m_resy = resy;
}
uint resx() {return m_resx;} /// resx property
void resx(uint rhs) {m_resx=rhs;} /// ditto
uint resy() {return m_resy;} /// resy property
void resy(uint rhs) {m_resy=rhs;} /// ditto
abstract void InitRay(reell x, reell y, inout Ray ray); /// initialize
a ray through (x,y) in the camera plane
I get the following documentation(using Candydoc):
this(ref vec3 origin, ref vec3 direction, ref vec3 normal, int angle,
uint resx, uint resy);
initialize a ray through (x,y) in the camera plane
uint resx ();
resx property
initialize a ray through (x,y) in the camera plane
initialize a ray through (x,y) in the camera plane
void resx (uint rhs);
ditto
initialize a ray through (x,y) in the camera plane
initialize a ray through (x,y) in the camera plane
uint resy ();
resy property
initialize a ray through (x,y) in the camera plane
initialize a ray through (x,y) in the camera plane
void resy (uint rhs);
ditto
initialize a ray through (x,y) in the camera plane
initialize a ray through (x,y) in the camera plane
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