optimize vector code
Bill Baxter
dnewsgroup at billbaxter.com
Fri Nov 30 11:01:41 PST 2007
Sascha Katzner wrote:
> Bill Baxter wrote:
>> All I know is that actual benchmarking has been done on raytracers and
>> changing all the pass-by-values to pass-by-ref improved speed.
>>
>> I have no idea what your sizeof is benchmarking there. But if you're
>> interested in actual execution speed I suggest measuring time rather
>> than bytes. I'd be very interested to know if pass-by-ref is no
>> longer faster than pass-by-value for big structs.
>
> Youre right, comparing the size of the generated code was a VERY rough
> estimate... and wrong in this case.
>
> I've benchmarked the three cases and got:
> 9.5s without ref
> 6.7s with ref (<- your suggestion)
> 4.1s manual inlined
>
> So, it is a lot faster indeed, but yet not as fast as inling the
> functions manually. :(
It's been mentioned before that DMD is particularly poor at floating
point optimizations. If it matters a lot to you, you might be able to
get better results from GDC, which uses gcc's backend. If you do try it
I'd love to hear the benchmark results.
--bb
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