struct opCall makes a nan
dominik
asd at asd.com
Sun Mar 23 20:13:12 PDT 2008
"Bill Baxter" <dnewsgroup at billbaxter.com> wrote in message
news:fs7209$2jld$1 at digitalmars.com...
> dominik wrote:
>> it works now, thanks!
>
> Great. Did you need to add an explicit call to it?
yes I did, it works however :)
> Because you don't have any instance at the time you're calling it. Maybe
> you're thinking of it like the equivalent of a constructor. It's not.
> It's just a hack that's been somewhat canonicalized by the language.
thats what confused me I guess. I've seen that idiom over and over again in
D Language without fully understanding why it is so. I guess I started to
look at it as a class with constructor - while it's obviously not. I think
I'll stick to struct for vectors, but I still need to figure out why/when
structs and why/when classes in D.
> [*] Except that D will automatically call a single-argument static opCall
> if an initializer matches the opCall's argument. So if for some reason
> you had
> static plane opCall(string x) { ... }
> and did
> plane foo = "hi there";
> that would call your static opCall(string) method. Otherwise static
> opCall is just an ordinary static method.
I like verbose code though, so I'll stick to plane foo = plane("hi there")
as I don't like to write lots of comments in code :)
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