Installing D on MacOS X

Steven Schveighoffer schveiguy at yahoo.com
Tue May 25 11:36:21 PDT 2010


On Tue, 25 May 2010 09:50:52 -0400, Duke Normandin <dukeofperl at ml1.net>  
wrote:

> Hey...
>
> 2 hours into my D language experience....
>
> Got some instructions from th digitalmars-d list for getting D
> installed on my Intel OS X box. Still having problems:
>
> dnormandin@ ~/programming/dmd2/code
> 06:40 am >> dmd firstApp.d
> ld warning: in /usr/local/gnat/lib/libgcc_s.10.5.dylib, missing
> required architecture i386 in file
> ld warning: in
> /usr/local/gnat/lib/gcc/x86_64-apple-darwin9.6.0/4.3.4/libgcc.a, file
> is not of required architecture
> ld: can't open output file for writing: firstApp, errno=21
> collect2: ld returned 1 exit status
> --- errorlevel 1
>
>
> First of all, if there are any D language developers tuned in, how
> about getting a $%&^* makefile happening to install _all_
> language-related stuff where it's suppose to go?
>
> Anyway, what's the problem _now_, given the above error message?

I'll preface this by saying I am not and have never really been a MAC  
user, but I have a lot of experience on Linux.

Could it be that you have a 64-bit MacOS and the 32-bit compatible  
libraries aren't installed?  I'm not sure how mac works, but i386 is a  
32-bit architecture, and it looks like your linking with files named  
x86_64.

dmd is a 32-bit only compiler for now.

Again, no idea how to do this on a Mac.

-Steve


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