Weird timing issue with Thread.sleep
Andrej Mitrovic
andrej.mitrovich at gmail.com
Wed Aug 3 12:21:09 PDT 2011
On 8/3/11, Andrej Mitrovic <andrej.mitrovich at gmail.com> wrote:
> if ((t - t_prev).usecs > (1_000_000.0 / FPS))
> {
> t_prev = t;
> DrawGLScene();
> }
>
> SwapBuffers(hDC);
My mistake here, SwapBuffers belongs inside the if body, there's an
unrelated keyboard bug that made me push it there but I've found
what's causing it. Anyway this is offtopic.
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