r/w binary
Ali Çehreli
acehreli at yahoo.com
Tue Jun 28 23:48:54 PDT 2011
I've settled on std.stdio as opposed to std.stream and std.cstream.
On Wed, 29 Jun 2011 10:07:13 +1200, Joel Christensen wrote:
> I want to save and load levels for my game. The std.stream module
> doesn't have much examples.
>
> Here is my code:
> void saveLevel( string fileName ) {
> auto bfile = new std.stream.File;
>
> int ver = 1;
> string verStr = "version:";
> with( bfile ) {
> scope( exit )
> close;
> create( fileName );
> write( verStr ); write( ver ); // version
> }
>
> int ver2;
> char[] verStr2;
> auto bfile2 = new std.stream.File;
> with( bfile2 ) {
> scope( exit )
> close;
> create( fileName );
That is copy-paste mistake, right? You don't want create() before
reading. You must have meant open:
open( fileName );
It works with that change.
> read( verStr2 ); read( ver2 ); // version
> }
> writeln( verStr, ver );
> }
>
> And this is the result:
> std.stream.ReadException at std\stream.d(46): Stream is not readable
>
> - Joel
Ali
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