Overriding iteration

Simen kjaeraas simen.kjaras at gmail.com
Fri Mar 4 08:43:11 PST 2011


Magnus Lie Hetland <magnus at hetland.org> wrote:

> From what I understand, when you override iteration, you can either  
> implement the basic range primitives, permitting foreach to  
> destructively iterate over your object, or you can implement a custom  
> method that's called, and that must perform the iteration. The  
> destructiveness of the first option can, of course, be mitigated if you  
> use a struct rather than a class, and make sure that anything that would  
> be destroyed by popFront() is copied.
>
> What I'm wondering is whether there is a way to do what Python does --  
> to construct/return an iterator (or, in this case, a range) that is used  
> during the iteration, rather than the object itself?
>
> I'm thinking about when you iterate directly over the object here. As  
> far as I can see, the solution used in the std.container is to use  
> opSlice() for this functionality. In other words, in order to iterate  
> over container foo, you need to use foreach(e; foo[])? Is there no way  
> to get this functionality directly (i.e., for foreach(e; foo))?

foreach ( e; foo ) {}
Should work. I believe there is a bug already filed on it not working.

-- 
Simen


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