Mutable enums
Timon Gehr
timon.gehr at gmx.ch
Mon Nov 14 00:27:21 PST 2011
On 11/14/2011 01:02 AM, bearophile wrote:
> Jonathan M Davis:
>
>>> import std.algorithm;
>>> void main() {
>>> enum a = [3, 1, 2];
>>> enum s = sort(a);
>>> assert(equal(a, [3, 1, 2]));
>>> assert(equal(s, [1, 2, 3]));
>>> }
>>
>> It's not a bug. Those an manifest constants. They're copy-pasted into whatever
>> code you used them in. So,
>>
>> enum a = [3, 1, 2];
>> enum s = sort(a);
>>
>> is equivalent to
>>
>> enum a = [3, 1, 2];
>> enum s = sort([3, 1, 2]);
>
> You are right, there's no DMD bug here. Yet, it's a bit surprising to sort in-place a "constant". I have to stop thinking of them as constants. I don't like this design of enums...
It is the right design. Why should enum imply const or immutable? (or
inout, for that matter). They are completely orthogonal.
enum Enum{
opt1,
opt2,
}
void main(){
auto moo = Enum.opt1;
moo = Enum.opt2; // who would seriously want an error here???
}
enum a = [1,2,3];
void main(){
auto x = a;
x = [2,1,3]; // ditto
}
>
> On the other hand this gives the error message I was looking for, until today I didn't even think about const enums:
>
> import std.algorithm;
> const enum a = [1, 2];
> void main() {
> sort(a);
> }
>
>
> So I guess I'll start using "cont enum" and "immutable enum" instead of enums :-)
>
You can do that, but they are not a full replacement. How would you get
a sorted version of such an enum, for instance? =)
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