On 4/4/12, jicman <cabrera at wrc.xerox.com> wrote:
> imagine this code...
I'm assuming you're using D2.
import core.runtime;
void c()
{
    char[] t = Runtime.args[0].dup;
}
void main(char[][] args)
{
    int i = 1;
}
.dup is necessary since Runtime keeps the args as a string[] and not a char[][].