D 50% slower than C++. What I'm doing wrong?
jerro
a at a.com
Mon Apr 16 20:34:25 PDT 2012
On Tuesday, 17 April 2012 at 01:30:30 UTC, ReneSac wrote:
> On Monday, 16 April 2012 at 22:58:08 UTC, Timon Gehr wrote:
>> On 04/17/2012 12:24 AM, ReneSac wrote:
>>> Windows.
>>>
>>
>> DMC runtime !
> DMC = Digital Mars Compiler? Does Mingw/GDC uses that? I think
> that both, g++ and GDC compiled binaries, use the mingw
> runtime, but I'm not sure also.
>
>> No. They are not the same. The performance difference is
>> probably explained by the dmc runtime vs. glibc difference,
>> because your biased results are not reproducible on a linux
>> system where glibc is used for both versions.
> Ok, I will benchmark on linux latter.
>
>> This is a fallacy. Benchmarks can only compare
>> implementations, not languages. Furthermore, it is usually the
>> case that benchmarks that have surprising results don't
>> measure what they intend to measure. Your program is
>> apparently rather I/O bound.
> Yeah, I'm comparing the implementation, and I made it clear
> that it may be the GDC front-end that may be the "bottleneck".
>
> And I don't think it is I/O bound. It is only around 10MB/s,
> whereas my HD can do ~100MB/s. Furthermore, on files more
> compressible, where the speed was higher, the difference
> between D and C++ was higher too. And if is in fact I/O bound,
> then D is MORE than 50% slower than C++.
>
>> The difference is likely because of differences in external C
>> libraries.
> Both, the D and C++ versions, use C's stdio library. What is
> the difference?
Have you tried profiling it? On Windows you can use AMD
CodeAnalyst for that, it works pretty well in my experience and
it's free of charge.
More information about the Digitalmars-d-learn
mailing list