Cast Object - get null
Namespace
rswhite4 at googlemail.com
Wed Apr 18 09:58:42 PDT 2012
override bool opEquals(Object o) const {
if (o is null) {
return false;
}
writeln(o); // write: cast.Vector2D!(float).Vector2D
Vector2D!(T) vec = cast(Vector2D!(T)) o;
writeln(vec); // write: null
// ...
It seems the cast fail, but the question is: why?
Here my test context:
void main() {
alias Vector2D!(short) Vector2s;
alias Vector2D!(float) Vector2f;
Vector2f vf = Vector2f(23, 42);
Vector2s vs = Vector2s(vf);
writefln("vs.x: %d, vs.y: %d", vs.x, vs.y);
Vector2s vs2 = Vector2s(23, 42);
if (vs2 == vf) {
writeln("equal");
}
}
Vector2D is my own class. If i compare vs2 with vs it works fine,
but if i compare vs or vs2 with vf, the cast fail and i get a
null-reference. How can i avoid this?
More information about the Digitalmars-d-learn
mailing list