> class Bar
> {}
>
> class Foo
> {
> const(Bar) * _b;
>
> void SetBar(const(Bar) * b) {
> _b = b;
> }
> }
>
> void main()
> {
> auto b = new Bar();
> auto f = new Foo();
> f.SetBar(&b);
> }
>
> Ali
Hmm... That's good. Thanks.