float[] → Vertex[] – decreases performance by 1000%
bearophile
bearophileHUGS at lycos.com
Tue Jul 24 11:57:08 PDT 2012
David:
> align(1) struct Vertex {
> float x;
> float y;
> float z;
> float nx;
> float ny;
> float nz;
> float u_terrain;
> float v_terrain;
> float u_biome;
> float v_biome;
> }
>
> Everything is still a float, so it's easier. Nothing wrong with
> that or? Well this change decreases my performance by 1000%.
Aligning floats to 1 byte doesn't seem a good idea. Try to remove
the aling(1).
Bye,
bearophile
More information about the Digitalmars-d-learn
mailing list