float[] → Vertex[] – decreases performance by 1000%
bearophile
bearophileHUGS at lycos.com
Wed Jul 25 15:10:44 PDT 2012
David:
> Well the intersting question is, why is it slower? I checked it
> twice, the data passed to the GPU is 100% the same, no
> difference, the only difference is the stored format on the CPU
> (and that's just a matter of casting).
It's not easy to answer similar general questions. Why don't you
list the assembly of the two versions and compare?
Bye,
bearophile
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