std.math.sqrt(real x) && std.math.sqrt(float x) overloads
    Tobias Pankrath 
    tobias at pankrath.net
       
    Wed May  9 12:39:38 PDT 2012
    
    
  
Shouldn't this just work?
--
struct Point
{
     int x, y;
     Point opBinary(string op)(Point rhs)
     {
         return mixin("Point(x " ~ op ~ " rhs.x, y " ~ op ~ " 
rhs.y)");
     }
}
double dist(Point a, Point b)
{
     return sqrt(abs(a.x - b.x) ^^ 2 + abs(a.y - b.y) ^^ 2);
}
Instead it's
Error: function std.math.sqrt called with argument types:
         ((int))
matches both:
         std.math.sqrt(float x)
and:
         std.math.sqrt(real x)
    
    
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