mousehandler
hr
hr at hr.com
Sat Oct 27 04:49:44 PDT 2012
hi,
could anyone please explain how an array of Handlers is defined?
void Handler(int, int);
struct WData {
POINTS mouse; // Current location of the mouse
Queue clicks[WM_MOUSELAST - WM_MOUSEFIRST + 1]; //
Array to hold the coordinates of the clicks
int mouse_queuing[WM_MOUSELAST - WM_MOUSEFIRST + 1]; //
Array to tell whether mouse events should be queued
Handler mouse_handlers[WM_MOUSELAST - WM_MOUSEFIRST + 1]; //
Array of mouse event handlers
int refreshing; // True if autorefershing should
be done after each drawing event
};
how is that: Handler mouse_handlers[WM_MOUSELAST - WM_MOUSEFIRST
+ 1] translated to D?
thank you
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