ubyte array changing values between calls? Possible bug?
Gary Willoughby
dev at nomad.so
Fri Dec 13 08:37:50 PST 2013
I have the following code which is massively simplified from a
larger type. The problem occurs between assigning the value to
the type and retrieving it.
The value is assigned through opAssign and the assert passes.
When using a property to retrieve the same data the assert fails!
import std.bitmanip;
import std.stdio;
import std.traits;
struct IpAddress
{
private ubyte[] _octets;
this(uint value)
{
this.opAssign(value);
}
public @property ubyte[] data()
{
assert(this._octets == [1, 2, 3, 4]);
return this._octets;
}
public void opAssign(uint value)
{
this._octets = value.nativeToBigEndian();
assert(this._octets == [1, 2, 3, 4]);
}
}
unittest
{
auto ipAddress = IpAddress(0x01020304);
assert(ipAddress.data == [1, 2, 3, 4]);
}
Any ideas why?
On a side note i also expected nativeToBigEndian to byte flip the
hex literal, no idea why it hasn't, it's been a long day... I'm
using MacOSX (Intel).
Compiled with: rdmd --force -de -debug -main -property -unittest
-w file.d
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