Working with modules
Colin Grogan
grogan.colin at gmail.com
Fri Feb 15 02:31:40 PST 2013
On Friday, 15 February 2013 at 10:01:35 UTC, Jonathan M Davis
wrote:
> On Friday, February 15, 2013 10:51:00 Colin Grogan wrote:
>> Does anyone here have any alternatives for me so that in my
>> 'engine' or 'main' classes I can simply write:
>>
>> import utils;
>>
>> and still have my source files neatly laid out in manageable
>> chunks?
>
> The only way that you can have a single import which imports
> multiple modules
> is if the module that you're importing publicly imports the
> other modules. And
> there is no way to do something like
>
> import utils.*;
>
> And remember that modules always correspond to files, and
> packages correspond
> to folders, so there's a one-to-one correspondance between what
> you'd import
> and what you'd put in the file system (unless you use public
> imports to make it
> so that importing a module imports stuff from outside that
> module).
>
> - Jonathan M Davis
Ah, ok.
So, I have my structure like so:
$PROJHOME
|-src
|-utils
|- Logger.d // contains "module utils.Logger"
|- Props.d // contains "module utils.Props"
|- utils.d // contains "module utils;
public import utils.Logger,
utils.Props;"
Then, i just 'import utils' in my code.
Or would I have to have Logger.d in a directory called
src/utils/Logger/Logger.d to be able to declare the module
'utils.Logger'?
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