Is there a weak pointer or references in D?
Charles Hixson
charleshixsn at earthlink.net
Sun Feb 17 10:47:32 PST 2013
On 01/13/2013 09:01 PM, Alex Rønne Petersen wrote:
> On 14-01-2013 00:18, Charles Hixson wrote:
>> On 01/12/2013 09:24 PM, Alex Rønne Petersen wrote:
>>> On 11-01-2013 19:15, Charles Hixson wrote:
>>>> I was looking for a way to create a weak reference to either a
>>>> struct or
>>>> a class. I need to be able to use it to automatically generate an
>>>> active reference on access. (I intend to do this by rolling in data
>>>> from a file.)
>>>>
>>>> Any guidance as to where I should look?
>>>
>>> https://github.com/lycus/mci/blob/master/src/mci/core/weak.d
>>>
>>> It has some caveats (see the comments).
>>>
>>
>> It certainly does have some caveats. And according to at least one of
>> them it may break badly in the future from a plausible compiler change.
>>
>> Well, it's what I asked for, but using something that can be expected to
>> break without warning. I want to write code that I can forget after I
>> test.
>>
>> It would have been a great convenience, but that's a bit too high a
>> price to pay for a convenience.
>>
>
> Well, I'm not going to lie: You cannot implement weak references in D
> any other way. The GC just isn't helpful enough.
>
> The only way this code could break is if D ever gets a copying or
> compacting GC. The chances of that happening, ever, are practically nil
> because such GCs are extremely impractical in natively-compiled systems
> languages.
O. To me that sounded like a likely thing for a garbage collector to
have added.
>
> Otherwise all you have to be aware of in your code is that the
> referenced object cannot be used as a mutex in synchronized statements
> and cannot have custom dispose events (finalizers).
Ok, but that's a thing that's already in place. I was worried about
code that I wrote breaking with a new version of the compiler, perhaps a
few years after I'd stopped thinking about it.
>
> (Note, the last part there doesn't mean that the referenced object can't
> have a finalizer declared via `~this()` - it just means that you should
> not dynamically attach finalizers to it with rt_attachDisposeEvent().)
Thanks. That's an important clarification, as I would otherwise have
misunderstood it.
>
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