Traits and UDAs

Adam D. Ruppe destructionator at gmail.com
Thu Jun 6 12:46:55 PDT 2013


Here's how I do it:

enum Dump; // just a type, no value here

template Dumper(T) {
    void dump() {
      foreach (mem; __traits(allMembers, T)) {
         // loop over the attrs instead of try to store them in a 
var
         foreach(attr; __traits(getAttributes, __traits(getMember, 
T, mem)))
            // identify them by type rather than value
            static if ( is(attr == Dump)) {
                   writeln(mem);
            }
         }
     }
}




Or some helper functions might be good. Here's the ones I did:

template hasAnnotation(alias f, Attr) {
	bool helper() {
		foreach(attr; __traits(getAttributes, f))
			static if(is(attr == Attr) || is(typeof(attr) == Attr))
				return true;
		return false;

	}
	enum bool hasAnnotation = helper;
}

template hasValueAnnotation(alias f, Attr) {
	bool helper() {
		foreach(attr; __traits(getAttributes, f))
			static if(is(typeof(attr) == Attr))
				return true;
		return false;

	}
	enum bool hasValueAnnotation = helper;
}



template getAnnotation(alias f, Attr) if(hasValueAnnotation!(f, 
Attr)) {
	auto helper() {
		foreach(attr; __traits(getAttributes, f))
			static if(is(typeof(attr) == Attr))
				return attr;
		assert(0);
	}

	enum getAnnotation = helper;
}





hasAnnotation!(something, Dump) tells you if it is just there

hasValueAnnotation tells you if the annoation has a value (enum 
Dump; won't, but struct Dump { int option; } would).

getAnnotation fetches the value.



The "something" argument there is a symbol, e.g. 
__traits(getMember, T, mem). The second argument is the type 
you're interested in.


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