D game engine -- Any suggestions?

Rene Zwanenburg renezwanenburg at gmail.com
Sat Nov 23 08:32:02 PST 2013


On Friday, 22 November 2013 at 16:10:13 UTC, Mineko wrote:
> I did a complete restructure of the engine, so it'd be a bit 
> better for later use.
>
> If there's anything I missed or anything I should fix, please 
> tell me.
> Ignore the opengl stuff though, right now it's more or less a 
> placeholder so I can implement the base functions first and 
> forthmost.
>
> https://github.com/ICGCC/Breaker-3D-Game-Engine

Looks much better :). I'm quite busy at the moment, but I'll take 
a closer look at it later..


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