Any idea for a solution to handle overloads when dynamically implementing methods?
H. S. Teoh
hsteoh at quickfur.ath.cx
Wed Sep 11 11:23:09 PDT 2013
On Mon, Sep 09, 2013 at 10:16:42PM +0200, Gary Willoughby wrote:
> Just wondered if i could pick you brains for a nice solution to
> dynamically add methods to a class, paying particular attention to
> overloads. I'm currently writing a mocking framework and
> everything's coming along nicely and i'm wondering how to handle
> replacing overloads of the mocked class.
>
> To create a new mocked class this is the code:
>
> auto mock = new Mock!Person();
>
> Simple enough, mock now contains an extended class with all the
> methods set to assert(false) because there are no implementations
> yet. What i need to do is to add the implementations dynamically.
> This is the code i propose.
>
> mock.addMethod("getAge", int delegate(){
> return 40;
> });
>
> assert(mock.getAge() == 40);
>
> Which i guess would be easy to implement but it doesn't handle
> overloads because the method string doesn't contain enough
> information to define which overload it's implementing.
>
> Any nice ideas what would be a nice way of supporting this? I
> thought i'd ask while i have a think and get some tea. :)
One idea I have is to use the built-in "typetuples" as a way of
disambiguating between different overloads. For example, something like
this:
// This captures the function argument type list in a form that
// we can call .mangleof on.
template ArgTypesWrapper(ArgTypes...) { }
// This builds a unique string to identify a specific overload
// based on the function name and the .mangleof of its argument
// types. The key to this trick is that the .mangleof of a
// template encodes its argument types, so it is unique per
// combination of argument types.
template FuncSignature(string funcName, ArgTypes...) {
enum FuncSignature = funcName ~ ArgTypesWrapper.mangleof;
}
class Mock(... /* whatever you currently have here */) {
// This unfortunately has to be a template function in
// order to be able to capture the argument types of the
// delegate in the typetuple A. This may complicate the
// implementation of how you'd actually dispatch to the
// overload implementation at runtime.
void addMethod(R, A...)(string funcName, R delegate(A...) dg)
{
string overloadName = FuncSignature!(funcName, A);
// Now overloadName should be a unique string
// representing that particular combination of
// function name and argument types, i.e., it's
// a function signature. So you can use it to
// identify which overload is which.
}
}
T
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