async socket programming in D?

Etienne Cimon via Digitalmars-d-learn digitalmars-d-learn at puremagic.com
Sun Apr 20 21:58:31 PDT 2014


On 2014-04-21 00:32, Etienne Cimon wrote:
> On 2014-04-20 18:44, Bauss wrote:
>> I know the socket has the nonblocking settings, but how would I actually
>> go around using it in D? Is there a specific procedure for it to work
>> correctly etc.
>>
>>
>> I've taken a look at splat.d but it seems to be very outdated, so that's
>> why I went ahead and asked here as I'd probably have to end up writing
>> my own wrapper.
>
> I was actually working on this in a new event loop for vibe.d here:
> https://github.com/globecsys/vibe.d/tree/native-events/source/vibe/core/events
>
>
> I've left it without activity for a week b/c I'm currently busy making a
> (closed source) SSL library to replace openSSL in my projects, but I'll
> return to this one project here within a couple weeks at most.
>
> It doesn't build yet, but you can probably use some of it at least as a
> reference, it took me a while to harvest the info on windows and linux
> kernels for async I/O. Some interesting parts like that which you wanted
> are found here:
> https://github.com/globecsys/vibe.d/blob/native-events/source/vibe/core/events/epoll.d#L403
>
>
> I think I was at handling a new connection or incoming data though, so
> you won't find accept() or read callbacks, but with it I think it was
> pretty much ready for async TCP.

But of course, nothing stops you from using vibe.d with libevent ;)


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