Programming a Game in D? :D
Rikki Cattermole via Digitalmars-d-learn
digitalmars-d-learn at puremagic.com
Sat Aug 2 22:22:49 PDT 2014
On 3/08/2014 5:18 p.m., Kapps wrote:
> On Sunday, 3 August 2014 at 03:39:25 UTC, Rikki Cattermole wrote:
>>
>> Lastly the game dev industry is very hesitant to change languages for
>> a lot of reasons. And one of those is platform support. They won't be
>> seeing D on e.g. Xbox One anytime soon if you get my drift.
>
> Apparently D already works on the Xbox One using Windows with -m64 (and
> thus COFF) and Visual Studio's toolchain, at least in conjunction with
> some C++ (I'm not sure about standalone, though I don't see why not).
Interesting, thought we'd need some sort of changes to at least the
compiler for it. Might be worth making this more well known.
I can make the point for other consoles. E.g. PS4, Nvidia Shield.
It won't work like c++ does atleast. Who is a first class citizen.
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