Templates: generic "return null;"
Chris
wendlec at tcd.ie
Tue Feb 4 03:04:04 PST 2014
On Tuesday, 4 February 2014 at 00:43:54 UTC, TheFlyingFiddle
wrote:
> On Monday, 3 February 2014 at 10:25:19 UTC, Chris wrote:
>> Is there a way I can make the return type in getAttribute
>> generic? null does not work with numbers.
>>
>> MyStruct(T) {
>> T[T] attributes;
>> // ....
>> public auto getAttribute(T attr) {
>> if (!(attr in attributes)) {
>> return null; // Doesn't work for numbers!
>> }
>> return attributes[attr];
>> }
>> }
>>
>> void main() {
>> auto myStr = MyStruct!int(0); // Error
>> }
>
> Whenever i am faced with this situation i do one (or more then
> one) of the following things.
>
> struct MyStruct(T)
> {
> T[T] attributes;
>
> //(1) Forward the underlying access method Eg:
> auto opBinaryRight(string s : "in")(T attrib)
> {
> return attrib in attributes;
> }
>
> //(2) make a try method.
> bool tryAttrib(T attrib, out T outAttrib)
> {
> auto p = attrib in attributes;
> if(p) outAttrib = *p;
> return p !is null;
> }
>
>
>
> //(3) Give user option to set default value.
> T attribOrDefault(T attrib, T default)
> {
> auto p = attrib im attributes;
> return p is null ? default : attrib;
> }
>
>
> //(4) Use Nullable!T (I prefer #5 over this one)
> Nullable!T attribOrNull(T attrib)
> {
> Nullable!T result;
> auto p = attrib ib attributes;
> if(p) result = *p;
> return result;
> }
>
> //(5) Use a pointer but not forward in operator.
> T* attribPtr(T attrib)
> {
> return attrib in attributes;
> }
>
> //(6) Throw exception (I only do this in combination with
> one of the above)
> T attribEx(T attrib)
> {
> return *enforce!AttribNotFoundEx(attrib in attributes);
> }
> }
Thanks for this brief outline.
> My personal preference using #2 and #3 in combination. #2
> covers the basic case "Is this thing avalible?" and #3 covers
> the case "Give it to me if it is avalible or use this default
> value" I think it gives a clear image of what your code is
> doing at the callsite. Only using #2 or #3 limits you in this
> sence.
Personally I don't like the idea of passing a default value on
the user side in this particular case. If the attribute has not
been set, there is a reason, and I don't want to operate with a
return value of something that has not been set at all.
I introduced a check similar to #2:
bool hasAttribute(T attr) { ... }
Of course, the user has to use if. Experimentally, I introduced
auto getAttribute(T attr) {
if (!(attr in attributes)) {
return T.init;
}
return attributes[attr];
}
to avoid the if statement and just gently move along, if the
attribute has not been set, which again leads to the problem of
#3, i.e. potentially operating with a value of something that
does not exist in the first place.
> For #1, #4 and #5 i personally stay away from them. They force
> the caller to either use an if or potentially trigger a null
> pointer derecerence. (Btw what is the benefit of #4? I have
> never used it since it seems pointless)
#4 is weird, but that's because I don't fully understand the
concept behind it.
> I very rarly use attribEx. I don't think code shuld just spew
> exceptions all over the place. They should be reserved for
> really bad stuff, like bounds checks. One exception i make to
> this rule is if i'm dealing with ranges. Since the other
> methods don't lend themselfs for UFCS-chaing.
I agree. Exceptions should be reserved for serious cases or cases
where you simply cannot predict all cases (reading random input
from the internet, for example).
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