opSlice() or opIndex() for the entire slice?
    Ali Çehreli via Digitalmars-d-learn 
    digitalmars-d-learn at puremagic.com
       
    Thu Sep  4 12:12:27 PDT 2014
    
    
  
The documentation says "To overload a[], simply define opIndex with no 
parameters":
   http://dlang.org/operatoroverloading.html#Slice
And it works with some uses of a[]. However, opSlice() seems to be 
needed to actually use the returned slice further.
Note that opSlice() also seems to be for backward compatibility: "For 
backward compatibility, a[] and a[i..j] can also be overloaded by 
implementing opSlice() with no arguments and opSlice(i, j) with two 
arguments, respectively. This only applies for one-dimensional slicing, 
and dates from when D did not have full support for multidimensional 
arrays. This usage of opSlice is discouraged."
How can I achieve the last line in main() without needing opSlice()? I 
am trying to let the Slice type handle opAssign() and friends.
import std.stdio;
struct Collection
{
     int[] elements;
     /* Handles the slice operations */
     struct Slice
     {
         int[] slice;
         Slice opAssign(int value)
         {
             slice[] = value;
             return this;
         }
     }
     Slice opIndex()
     {
         writeln("opIndex");
         return Slice(elements);
     }
     Slice opSlice()
     {
         writeln("opSlice");
         return Slice(elements);
     }
}
void main()
{
     auto c = Collection([ 0, 1, 2, 3]);
     // This works with either operator but opIndex is favored. (You can
     // comment out opSlice() and it will still work.)
     writeln(c[]);
     // This requires opSlice.
     c[] = 42;
}
Ali
    
    
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