How disruptive is the GC?
Temtaime via Digitalmars-d-learn
digitalmars-d-learn at puremagic.com
Sun Aug 2 04:35:49 PDT 2015
I'm writing a game engine in D. Try to minimize allocations and
that's will be OK.
I'm using delegates and all the phobos stuff. I allocate only in
few places at every frame.
So i can reach 1K fps on a complicated scene.
GC is not a problem. DMD optimizes so ugly that all the math is
very, very slow.
DMD gives me about 200 fps, when with LDC i can reach 1k.
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