What's wrong with my debugger?
Chris via Digitalmars-d-learn
digitalmars-d-learn at puremagic.com
Wed Dec 23 18:14:36 PST 2015
Please see the linked screenshot: http://i.imgur.com/SpkXu5m.png
As you can see, the inside, outside and collision arrays don't
seem to work with the debugger. They show a bogus lenght and a
bogus memory address. Extracting the lenghts to separate
variables outl, insl and coll show that the arrays actually
behave properly, though.
Is that a debugger bug? Or maybe something I can fix? Thanks in
advance.
DMD 2.069.2, Mago debugger, VisualD 3.43, compiling for 32 bits
if that makes a difference (can't get either 64 bit compilation
or LDC to work)
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