socket server help
Adwelean via Digitalmars-d-learn
digitalmars-d-learn at puremagic.com
Sat Jul 11 19:53:57 PDT 2015
Hello,
I have a project of updater for a game with few functions for
administrate the game and for this i need a server to communicate
with my client side (written in C#).
I started to create the server but i have a problem with the
"async" part, i tried std.concurrency for the receive thread but
i have a problem with spawn function ("template
std.concurrency.spawn cannot deduce function from argument types
!()(void delegate(Tid ownerTid), Tid)").
I'm not sure of this part and i don't know how to achieve that.
The link of my server.d :
https://github.com/Adwelean/EmperadorServer/blob/master/source/network/server.d
I'd like to know how i could do for create this part.
Sorry for my basic English,
Quentin
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