Casting random type to random struct - is this a bug?
rumbu via Digitalmars-d-learn
digitalmars-d-learn at puremagic.com
Wed Jul 15 08:45:43 PDT 2015
struct S { int a, b; }
auto s = cast(S)10;
//compiles and sets s.a to 10.
It works also for any other type, if the structure contains a
member of that type in the first position.
Is this normal behaviour?
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