GLU in DerelictOrg
Spacen Jasset via Digitalmars-d-learn
digitalmars-d-learn at puremagic.com
Fri Jul 24 05:56:26 PDT 2015
On Wednesday, 22 July 2015 at 00:49:29 UTC, Mike Parker wrote:
> On Tuesday, 21 July 2015 at 16:34:35 UTC, Spacen Jasset wrote:
>> On Tuesday, 21 July 2015 at 15:17:13 UTC, Alex Parrill wrote:
>>> On Tuesday, 21 July 2015 at 14:51:47 UTC, John Colvin wrote:
>>>> Isn't glu considered legacy these days? I think it's
>>>> entirely OpenGL 2.x. For the maths stuff see
>>>> http://code.dlang.org/packages/gl3n
>>>
>>> Yep. It still uses immediate mode, GL matrix functions, and
>>> all sorts of other stuff removed in OpenGL 3.1+ core.
>>
>> Yes, thanks John. I will be using the legacy mode though :-)
>> Not got around to the wizz bang stuff yet.
>
> I intentionally did not port the Derelict3 GLU binding to
> DerelictOrg because it uses parts of the deprecated OGL API and
> is considered legacy these days. Initially, I didn't include
> support for the deprecated OGL API either, but there were
> enough requests for it that I finally added it. I have no
> intention of adding GLU, though. It's easily replaceable.
Thanks Mike, that's fair enough. I shall just implement the
functions I need I think until such time as I end up using the
newer OpenGL 3 stuff.
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