Why approxEqual not working for integers in dmd 2068-b2
Daniel Kozák via Digitalmars-d-learn
digitalmars-d-learn at puremagic.com
Tue Jul 28 00:10:42 PDT 2015
On Tue, 28 Jul 2015 08:50:53 +0200
Daniel Kozák <kozzi at dlang.cz> wrote:
>
> On Tue, 28 Jul 2015 02:16:56 +0000
> "lobo" <swamplobo at gmail.com> wrote:
>
> I would say it is a compiler bug.
>
> consider this:
>
> bool some(real x, real y) {
> return true;
> }
>
> bool some(float x, float y) {
> return true;
> }
>
> void main() {
> some(4.0L, 4.0L); // ok
> some(4L,4L); // this should implicit convert to real,real
> }
>
> but:
>
> //m.d(11): Error: m.some called with argument types (long, long)
> matches both: //m.d(1): m.some(real x, real y) //and: //m.d(5):
> m.some(float x, float y
>
> It is in confrontance with TDPL p.44 figure 2.3
OTOH D has same behaviour as C++
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