generate with state
    Ali Çehreli via Digitalmars-d-learn 
    digitalmars-d-learn at puremagic.com
       
    Mon Nov  2 16:08:53 PST 2015
    
    
  
On 11/02/2015 03:56 PM, Freddy wrote:
> Is there a version of http://dlang.org/phobos/std_range.html#.generate
> with state.
generate() already allows "callables", which can be a delegate:
import std.stdio;
import std.range;
struct S {
     int i;
     int fun() {
         return i++;
     }
}
void main() {
     auto s = S(42);
     writefln("%(%s %)", generate(&s.fun).take(5));
}
Prints
42 43 44 45 46
Shorter but more cryptic:
   ... generate(&S(42).fun).take(5)
If the generation process is naturally recursive like traversing a tree, 
then you may want to consider std.concurrency.Generator (which does not 
involve multiple threads at all):
   http://dlang.org/phobos/std_concurrency.html#.Generator
Here is an example:
 
http://ddili.org/ders/d.en/fibers.html#ix_fibers.Generator,%20std.concurrency
import std.stdio;
import std.range;
import std.concurrency;
/* This alias is used for resolving the name conflict with
  * std.range.Generator. */
alias FiberRange = std.concurrency.Generator;
void fibonacciSeries() {
     int current = 0;
     int next = 1;
     while (true) {
         yield(current);
         const nextNext = current + next;
         current = next;
         next = nextNext;
     }
}
void main() {
     auto series = new FiberRange!int(&fibonacciSeries);
     writefln("%(%s %)", series.take(10));
}
Ali
    
    
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