LuaD: creating a flexible data filter system
    Chris via Digitalmars-d-learn 
    digitalmars-d-learn at puremagic.com
       
    Sat Oct 17 05:50:47 PDT 2015
    
    
  
On Saturday, 17 October 2015 at 02:02:16 UTC, Jakob Ovrum wrote:
> On Friday, 16 October 2015 at 10:45:52 UTC, Chris wrote:
>> Later you call the function with the Lua C API like 
>> "lua_pcall(L, 0, 1, 0);". It's a bit tricky to move things 
>> around on the Lua stack, but you'll get there! ;)
>
> Or you could use LuaD which doesn't require you to mess around 
> with the relatively unproductive, bug-prone C API :)
I've used both, LuaD and DerelictLua + my own smaller D library 
that wraps all these nasty Lua stack operations (e.g. creating, 
accessing and adding to tables). The better I got to know the Lua 
C API while writing my own wrappers, the more I came to 
appreciate LuaD :-) However, LuaD is still 5.1 and I didn't want 
to be stuck with 5.1. So I rolled my own. It's not as 
comprehensive as LuaD but did the trick.
The purpose was to experiment with Lua server pages + vibe.d 
which worked fine. Rikki gave me the idea to compile each page as 
a Lua function into memory for faster execution (etLua style[1]). 
It works fine with both LuaD and my own wrappers. In my own 
version I use the Lua C API directly in some places, though I 
don't know, if that's really a big speedup.
If I set up my own homepage, I'd probably give vibe.d + Lua a 
shot. No more PHP and sh*t like that.
[1] https://github.com/leafo/etlua
    
    
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