Using D in Games and bindings to c++ libraries

Neurone via Digitalmars-d-learn digitalmars-d-learn at puremagic.com
Fri Aug 5 23:28:26 PDT 2016


On Saturday, 6 August 2016 at 04:01:03 UTC, rikki cattermole 
wrote:
> You can safely forget about RakNet by the looks.
>
> "While I still get some inquiries, as of as of March 13, 2015 
> I've decided to stop licensing so I can focus on changing the 
> world through VR."
>
> So based upon this, what would you like to do? Scratch or 
> another pre-existing protocol like proto-buffers?

It is a mature library, which has been open sourced under the BSD 
license when Oculus baught it. Hence why I want to use this 
instead of reinventing the wheel.


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