ARSD PNG memory usage
    Guillaume Piolat via Digitalmars-d-learn 
    digitalmars-d-learn at puremagic.com
       
    Tue Aug 16 09:29:18 PDT 2016
    
    
  
On Friday, 17 June 2016 at 02:55:43 UTC, thedeemon wrote:
> On Friday, 17 June 2016 at 01:51:41 UTC, Joerg Joergonson wrote:
>> Hi, so, do you have any idea why when I load an image with 
>> png.d it takes a ton of memory?
>
> I've bumped into this previously. It allocates a lot of 
> temporary arrays for decoded chunks of data, and I managed to 
> reduce those allocations a bit, here's the version I used:
> http://stuff.thedeemon.com/png.d
> (last changed Oct 2014, so may need some tweaks today)
>
Hey, I also stumbled upon this with imageformats decoding PNG. 
Image loading makes 10x the garbage it should.
Let's see what this threads unveils...
    
    
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