On Tuesday, 2 February 2016 at 02:57:14 UTC, WhatMeWorry wrote: > I'm porting a C++/opengl/AssImp tutorial over to > D/DerelictOpenGL/DerelictAssImp > but have hit a brick wall. > > [...] Try aiGetMaterialTextureCount. I'm guessing derelict uses the C API as much as it can.